====== Blender ====== Blender is a free and open source 3D animation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools. http://www.blender.org ===== Tips & Tricks ===== ==== Sélection très lente ==== [[https://www.blender.org/manual/troubleshooting/3d_view.html#slow-selection|Blender troubleshooting slow-selection]] * **OpenGL Occlusion Queries** (User Preference) * See User Preferences ‣ System ‣ Selection * This option defaults Automatic, try setting this to OpenGL Occlusion Queries, since there is a significant performance difference under some configurations. * **OpenGL Vertex Buffer Objects** (User Preference) * See User Preferences ‣ System ‣ VBOs * This uses a more optimal drawing method which may speed up selection. ===== Scripting ===== Des trucs et astuces pour la programmation avec Blender: * [[http://www.blender.org/documentation/blender_python_api_2_59_2/info_tips_and_tricks.html|API Tips and Tricks]] Attention, une librairie (dans blender/x.x/python/lib/pythonx.x/lib-dynload doit être compilée avec la bonne version de python - Python est très sensible à la compatibilité même entre "version mineur" (ex: 3.2 & 3.3). * [[http://www.local-guru.net/blog/2009/3/8/using-the-blendergameengine-as-osc-client|using the BlenderGameEngine as OSC client]] * [[/glossaire/osc|Open Sound Control (OSC)]] avec la lib liblo compilée pour Linux 64bits pour Blender 2.69 et 2.70 (Python 3.3)