Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédente |
informatique:3d [21/04/2016 11:19] – [3D] cyrille | informatique:3d [27/12/2022 15:18] (Version actuelle) – [3D] cyrille |
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* [[/informatique/3d_models|3D Objects, Models]] | * [[/informatique/3d_models|3D Objects, Models]] |
* [[/informatique/data_visualization|Data Visualization]] | * [[/informatique/data_visualization|Data Visualization]] |
| * [[/informatique/osm_3d|OSM 3D]] |
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===== Projets ===== | ===== Projets ===== |
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[[http://www.jon-lab.com/index.php/lab-et-r-d/25-rendu-3d-de-donnees-cartographiques-osm-dans-unity|Rendu 3d de donnees cartographiques osm dans unity]] | * <del>[[http://www.jon-lab.com/index.php/lab-et-r-d/25-rendu-3d-de-donnees-cartographiques-osm-dans-unity|Rendu 3d de donnees cartographiques osm dans unity]]</del> |
| * <del>[[http://chung.blogvie.com/2015/04/12/openstreetmap-3d-free-online-car-simulation/|Simulation conduite dans données OpenStreetMap]] en Javascript et WebGL.</del> |
| * <del>[[http://citykart.org|CityKart]]</del> |
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[[http://citykart.org|CityKart]] | Games |
| * [[https://www.cubeslam.com/tech|Cube Slam]] |
| * [[https://www.cubeslam.com|The game]] |
| * [[https://github.com/vladikoff/cubeslam-mirror|source code]] |
| * http://hexgl.bkcore.com |
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* [[http://www.cs.mtu.edu/%7Eshene/COURSES/cs3621/NOTES/model/winged-e.html| Winged Edge Data Structure - WEDS]] | * [[http://www.cs.mtu.edu/%7Eshene/COURSES/cs3621/NOTES/model/winged-e.html| Winged Edge Data Structure - WEDS]] |
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| Unity - tout gratuit si chiffre d'affaire inférieur à ? |
===== Code ===== | ===== Code ===== |
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[[http://irrlicht.sourceforge.net/|Irrlicht Engine]] is an open source high performance realtime 3D engine written in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers, and has all of the state-of-the-art features which can be found in commercial 3d engines. We've got a huge active community, and there are lots of projects in development that use the engine. You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings for java, perl, ruby, basic, python, lua, and so on. And best of all: It's completely free. | [[http://irrlicht.sourceforge.net/|Irrlicht Engine]] is an open source high performance realtime 3D engine written in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers, and has all of the state-of-the-art features which can be found in commercial 3d engines. We've got a huge active community, and there are lots of projects in development that use the engine. You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings for java, perl, ruby, basic, python, lua, and so on. And best of all: It's completely free. |
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| [[http://threejs.org/|tree.js]] |
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