Différences
Ci-dessous, les différences entre deux révisions de la page.
Prochaine révision | Révision précédente |
informatique:fiducial [22/07/2014 12:51] – Fiducial tracking cyrille | informatique:fiducial [24/07/2014 11:12] (Version actuelle) – cyrille |
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* [[https://github.com/mattvenn/fiducial|opencv python fiducial demo]] Python code using numpy & cv2. | * [[https://github.com/mattvenn/fiducial|opencv python fiducial demo]] Python code using numpy & cv2. |
* [[http://note.sonots.com/SciSoftware/haartraining.html|Tutorial: OpenCV haartraining (Rapid Object Detection With A Cascade of Boosted Classifiers Based on Haar-like Features)]] | * [[http://note.sonots.com/SciSoftware/haartraining.html|Tutorial: OpenCV haartraining (Rapid Object Detection With A Cascade of Boosted Classifiers Based on Haar-like Features)]] |
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| * [[http://reactivision.sourceforge.net/|reacTIVision]] a toolkit for tangible multi-touch surfaces. |
| * reacTIVision is an open source, cross-platform computer vision framework for the fast and robust **tracking of fiducial markers** attached onto physical objects, as well as for multi-touch finger tracking. It was mainly designed as a toolkit for the rapid development of table-based tangible user interfaces ([[/glossaire/TUI|TUI]]) and multi-touch interactive surfaces. |
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{{ http://raw.githubusercontent.com/mattvenn/fiducial/master/artags/artag_rotate.jpg?200}} | {{ http://raw.githubusercontent.com/mattvenn/fiducial/master/artags/artag_rotate.jpg?200}} |
[[http://www.artag.net/|ARTag]] "Magic Lens" and "Magic Mirror" systems use arrays of the square ARTag markers added to objects or the environment allowing a computer vision algorithm to calculate the camera "pose" in real time, allowing the CG (computer graphics) virtual camera to be aligned. | [[http://www.artag.net/|ARTag]] "Magic Lens" and "Magic Mirror" systems use arrays of the square ARTag markers added to objects or the environment allowing a computer vision algorithm to calculate the camera "pose" in real time, allowing the CG (computer graphics) virtual camera to be aligned. |
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| La suite sur le [[http://funlab.fr/funwiki/doku.php?id=projets:fiducial|wiki du FunLab]] |
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